![]() Heals the Husk of any Damage (all) by 5 per hit. This allows players to conserve bullets whilst avoiding the risk of infection. However, as players typically encounter Husks in tight spaces filled with water, using the SMG and aiming for the torso is equally as effective, although more expensive since more bullets are expended.Īn alternative strategy would be to stun the Husk using a Stun Gun and attack using melee weapons once the stun kicks in. Related Categories: Gaming 29,033 Recent Posts Latest Server News and Events Use 'Join Server' above to join this community. It is important to aim for the head, as all damage is doubled (see Defense values). Barotrauma Join Server About Server Barotrauma. Barotrauma is a 2D co-op survival horror submarine simulator, inspired by games like FTL: Faster Than Light, Rimworld, Dwarf Fortress and Space Station 13. If a player has enough ammunition they can dual wield revolvers to maximise damage output. The Revolver is one of the best weapons to use in combat due to its high power and accuracy. The Husk only attacks in close quarters, so maintaining distance is essential in combat. Husks will not attack characters in the late stage of husk infection unless attacked first. Just like Husked Crawlers, Husks have a small bleed resistance, as well as a constant health regeneration (0.5 hp/s). They are easily distinguished from normal diving suit-wearing crew due to the tendril in their headgear, as well as the rusted, grimy look of the outer layer of the suit. They can also slowly break said doors down, meaning that welding them inside a room won't keep them trapped forever. This allows them to infiltrate the submarine from the outside as well as enter any room in the submarine while chasing crew members. i've stopped developing the mod, there is bunch of shit left unported from legacy version and closed beta versions and bunch of unused textures but i am just fucking tired on working on this mod, i've been developing it over 8 months only to get 2-3 players on whenver i host a servers. They can enter the submarine through hull breaches (which they cannot cause) like most small monsters, however they also possess the peculiar ability to open doors. ![]() Husks act primarily as disruptive enemies. Husks tend to appear in small groups of 2-3 individuals, compensating for their individual frailty, they are usually found in ruins and Wrecks. Their appearance is equivalent to that of a regular crew member wearing a rusted orange Diving Suit, with the biggest difference being three small stingers protruding out of their broken helmets.ĭue to the broken diving suit, the parasite must be capable of adapting both the human body and its organs to withstand the cold temperatures and high pressures exerted by the ocean. Husks take on the form of Human divers which have become infected and taken over by an instance of Velonaceps Calyx.
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